Immersive Technologies Librarian

at University of Rochester (view profile)
Location Rochester, NY
Date Posted August 23, 2019
Category Academic
Job Type Full-time
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POSITION TITLE: Immersive Technologies Librarian
DEPARTMENT: Digital Scholarship Lab
STATUS: Full-time
JOB ID: 217246



The Immersive Technologies Librarian’s primary focus is the development of Studio X, set to open in 2020, a program and space for students, staff, and faculty to explore, experiment, and experience augmented, extended, mixed, and virtual reality (XR) and related technologies. The purpose of Studio X is to inspire innovative and interdisciplinary engagement, and to facilitate the development of a rich community of practice for XR, an area that is a strategic priority at the University of Rochester. With the support of a range of collaborators within the libraries and beyond, the Immersive Technologies Librarian designs and delivers an exploratory program that introduces students and faculty to tools, approaches, and technologies that make up XR, and supports their incorporation into teaching, learning and research.

The Immersive Technologies Librarian will be part of a team designing Studio X that includes the Digital Scholarship Lab, a team already consulting on XR projects and is deeply engaged in innovative research, learning and teaching. This role also has as collaborators Outreach Librarians, who provide on-ramp programming on a range of research and technology skills. These peers will join forces with the Immersive Technologies Librarian to encourage the use of XR technologies and build a community of practice.



Professional Development:

  • Stay current on trends in XR and emerging digital scholarship technologies, tools, and methodologies
  • Maintain good knowledge of existing exemplary work, projects, best practices, conferences, professional literature, and key players in XR and XR support
  • Share key learning as appropriate with DSL and Outreach colleagues

Studio X Development and Assessment:

  • Help consult on the design, development, and maintenance of the Studio space
  • Understand faculty and student needs regarding immersive technologies
  • Work with collaborators to foster a community of practice around XR
  • Assess programming and activities to meet evolving needs of faculty and students engaged in XR

XR Across the Curriculum: 

  • Understand the growing landscape for XR in the curriculum and how Studio X might support those efforts
  • Build relationships with key faculty with teaching interests in XR to explore potential programs and initiatives
  • Consult with faculty interested in utilizing XR in their teaching
  • Explore ways to offer consultation and one-on-one support services through Studio X

XR Workshops, Events, and Programming: 

  • In collaboration with colleagues across RCL, design and implement a learning and exploration program in Immersive Technologies that meets the needs of students and faculty across disciplines
  • Provide opportunities for the campus community to learn about projects, assignments, research, and emerging trends in XR
  • Design and implement learning opportunities for library staff in order to build XR capacity in current and potential collaborators

XR Student Employee Management: 

  • Mentor student-employees supporting Studio X programming
  • Design and deliver training for student employees supporting XR across the libraries

Miscellaneous Duties: 

  • Participate in and support fundraising and grant writing initiatives
  • Participate in and contributes towards River Campus Libraries and University committees, meetings, and events
  • Contribute to the profession through active participation in conferences, associations, research, writing, etc.
  • Perform other duties as assigned



Specific to the Position:

  • Post-graduate degree in library and information science from an A.L.A.-accredited institution, or equivalent degree and experience
  • Outstanding interpersonal skills and abilities
  • Ability to work both independently and collaboratively in a team environment
  • Outstanding verbal, written, and presentation skills
  • Experience with XR
  • Instructional skills
  • Aptitude for and willingness to learn and explore new and emerging technologies
  • Self-starter who is flexible, creative, and open to new challenges
  • Strong commitment to diversity

Preferred Qualifications and Competencies:

  • Experimentation with digital tools and methods in research and/or teaching
  • Project management
  • Grant writing